Dark Druids by Robert J. Kuntz

Important! This is a new version of a module that was previously released in 2002 and 2006 for different game systems. If you have an older version, you already have most of the content in this new version. See the What's New & Different section further below for details on what's been added/changed in this new version.


Evil grows in Fang Forest! The Dark Druids commit foul atrocities, holding no respect for human, plant, or animal life. They abhor civilization, and have begun assassinating key political figures and destroying settlements. As their horrible influence expands, they have begun changing nature, distorting it to their evil ways. In doing these things, the Dark Druids threaten the very fabric of existence. Their terror must stop!

Dark Druids includes complete descriptions and maps for an outdoor area and a three-level adventure site, and is easily adaptable to most campaign settings. It also includes:
- Outline for continuing into the Claws in the Dark (2 pages)
- Robert J. Kuntz’s historical context and commentary on this module’s relationship to his campaigns of the 1970’s (2+ pages)
- New magic items and monsters (5 pages)
- Dark Druid variant class & Sect descriptions (4 pages), plus spell descriptions (6 pages)

System: For use with 1st Edition AD&D, and largely compatible with 2nd edition, the Basic game, the Original game, as well as the various clones and simulacra.
Format: 56 pages, saddle stitched. Retro-style detached cover with maps on the cover interior.
Author: Robert J. Kuntz
Cover Artists: Jeremy Hart (front cover), Ian Baggley (back cover)
Interior Artists: Ian Baggley, Jason Braun, Courtney Campbell, Andy “ATOM” Taylor, Brian “GLAD” Thomas


Area 47 (Iron Door) is missing a description of its magical trap. Use the following:
Globe of Black Flame Trap – Explosion of cold black flame in 20’ radius. Save vs. spells or take 6d6 damage and catch fire, which deals another 1d6 damage per round for 1d4+1 rounds. The fire cannot be put out through conventional means, such as dousing with water or smothering. (See the wall of black flame spell for more about black flame effects.)

Bonus — Dark Druid Sect Spell Tables

Making a Dark Druid PC or NPC? Download this handy table of spells, integrating the Allegiance Spell details into the standard Druid spell table:

What's New & Different

As mentioned above, Dark Druids was previously released in 2002 by Troll Lord Games as a d20 module; and then released again by Rob Kuntz in 2006, expanded with additional content, as pdf modules for the Creations Unlimited system and the d20 system. (In fact, used copies of the 2002 version aren't hard to find on eBay, Amazon and Noble Knight Games, usually around $10 + shipping, so if you'd prefer that version, grab it!)

If you already own a prior version and are unsure whether to get the new version, the following might help you decide...

The new 2015 version of Dark Druids:
- Incorporates all the 2006 expansion material (see below).
- Adjusts the mechanics & statistics for usability with 1st edition AD&D.
- Includes 40+ new illustrations, many suitable for showing the players, even if you run an older version of the module.
- Contains newly re-renedered maps that are clearer and more correct than prior versions.
- Has been re-organized for better ease-of-use during play.
(Note: Keyed areas have be re-numbered and in some cases re-ordered. So if you're hoping to use the newly re-rendered maps with an older version of the module, you'll have to write the old area numbers onto the new maps.)

2006 Expansion Material:
- Overview map & outline for the Claws in the Dark followup scenario
- N'Threxus, Lord of Pestilence description & stats
- Special Bonus Article—The Dark God: Historical Content, Developer Commentary, and an Ode to the Dark God (this was also previously published in 2003 in Rob Kuntz's ERKME #4, as well as on the Canonfire! website)

AD&D is a trademark of Wizards of the Coast, and is used without permission.
Chaotic Henchmen Productions and its products are not affiliated with Wizards of the Coast.


  1. Third times the charm for this adventure. I have the previous incarnations, but I cannot resist the additional material with this one.

  2. The new version of Dark Druids is great! Congratulations, Guy, on an excellent release!

  3. where can I get a pdf version of this product

  4. Hi Shawn — Unfortunately my license to publish Dark Druids is limited to print only. (Rob and I talked about maybe doing a pdf version, but we never wrote up a contract for it.)

    1. man, i'm pretty sure i had a copy of it, possibly an older copy, i even wrote up the dark druid classes for use as 2nd edition adnd classes and i'd REALLY love to get a copy of it, even an older copy of it if possible, even if i hafta get 2 copies of it and sacrifice one to make a pdf of it myself

  5. where can i get a physical copy of this product, or even 2 physical copies of this product, 1 to keep and 1 to make a pdf out of it and send chaotic henchmen productions a pdf copy

  6. where can i get a copy of the chaotic henchmen dark druids, e-mail padrkus99@yahoo.com

  7. Hi shawn — I tried to send you a message to that email address, but yahoo rejected it with "mailbox not found."

  8. Do you still sell print copies of Dark Druids?
    My email: silver-guy@comcast.net

  9. Hi,
    Can I still purchase a print copy of Dark Druids?
    My email: kinersp@hotmail.com

  10. Hi, is it possible to order a copy of dark druids? My email frost y canyon at gmail dot com (no actual spaces)