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For years, lords and warriors have delivered riches to the remote Sun Temple in exchange for prophecies from the mysterious oracle who dwells within. But of late, the oracle’s advice has soured. Some say the oracle has gone mad and lost her powers. Others believe she has forsaken her allegiances and seeks to collapse the kingdom. Rogues whisper of enormous piles of gold and jewelry within the Sun Temple – perhaps no longer guarded. Wealth, power, and surprising secrets await those who dare explore the Sun Temple and beyond!
The Fane of Poisoned Prophecies includes complete descriptions and maps for several adventure sites, and is easily adaptable to most campaign settings. It is the first in a new series of modules designed for either independent or interconnected use.
For use with 1st Edition AD&D, and largely compatible with 2nd edition, the basic game, the original game, as well as the various clones and simulacra.
Format: 24 pages, saddle stitched. Retro-style detached cover with maps on the cover interior.
Author: Guy Fullerton
Artists: Peter Mullen, Jason Braun, Andy "ATOM" Taylor
- James Maliszewski of Grognardia: "This 24-page module succeeds ... because it possesses that elusive quality of cleverness."
- Jason Zavoda: "A real gem. It is almost entirely well balanced and challenging."
- Bryce Lynch of tenfootpole.org: "Quite a few great ideas. ... A mashup between The Fantastic of OD&D and the more hardcore realism that I associate with AD&D."
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